学习python编程,在新东方少儿编程官网的自由创作平台做的一些作品 。
改变小方格颜色进行画画,类似于像素画,只有两个颜色。
效果如下,可以在新页面中打开
代码如下:
from xdf import *
W = 768
H = 1024
CW = 40
N = 9
OX = (W - CW * N) // 2
OY = (H / 2 - CW * N) // 2
level = 0
levels = [
[0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0],
[0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0],
[0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0],
[0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0],
[0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0],
[0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0]
]
def ij2xy(i,j):
return [OX + i * CW, OY + j * CW]
def xy2ij(x, y):
return [int((x-OX) / CW), int((y-OY)/CY)]
box1 = []
box2 = []
def tap2(self):
if self.f == 0:
setBox(self, 1)
else:
setBox(self, 0)
def setBox(b, v):
b.f = v
if v == 0:
b.change("white", "#333")
else:
b.change("#666", "#333")
for i in range(9):
for j in range(9):
xy = ij2xy(i,j)
b1 = box(xy[0], xy[1], CW, CW, "white", "#333")
b1.f = 0
box1.append(b1)
b2 = box(xy[0], xy[1] + H/2, CW, CW, "white", "#333")
box2.append(b2)
b2.f = 0
b2.tap = tap2
'''
def shuchu():
a = []
for i in range(len(box2)):
a.append(box2[i].f)
print(a)
text("输出",0,30,30,"red").tap = shuchu
'''
def resetB1():
for i in range(len(box1)):
setBox(box1[i], levels[level][i])
def resetB2():
for b in box2:
setBox(b, 0)
def updateLevel():
resetB2()
resetB1()
def nextLevel():
global level
if level == len(levels) - 1:
level = 0
else:
level = level + 1
updateLevel()
def prevLevel():
global level
if level == 0:
level = len(levels) - 1
else:
level = level - 1
updateLevel()
text("在下面的格子里画出上面的画", "red","center")
text("重置",W/2,30,30,"red","center").tap = resetB2
text("上一个",0,30,30,"red").tap = prevLevel
text("下一个",W,30,30,"red","right").tap = nextLevel
updateLevel()
发表评论:
◎欢迎参与讨论,请在这里发表您的看法、交流您的观点。